Recently in experiments Category
By default, the Flex image component does not enable smoothing on scaled images, which makes them appear jagged. Ben Longoria has written a great SmoothImage class that overrides the image component and sets smoothing to true. I needed a bit more functionality out of it, so I have extended it a bit further. I wanted:

View the Example
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Here is SmoothImageLoader.as
- Smart resizing which scales the image only if it won't fit in the application bounds
- Drop shadow on the image
- Centered preloader that displays while image is loading

View the Example
View Source
Here is SmoothImageLoader.as
I've been experimenting with the Papervision3D 2.0 (Great White) lately, and I must say I am impressed with the new features. Particularly cool is the ability to add shaders. This makes it much easier to create realistic models with higher quality textures and lower polygon counts. I created a quick golf ball demo to highlight the possibilities. The scene includes a point light, and a phong shader combining the texture and bump map applied to the sphere. If you look closely, you can see the light reflecting off the edges of the ball as it rotates.
Controls: Arrow keys zoom in / out, pan around. Mouse wheel zooms.
Click to interact
Controls: Arrow keys zoom in / out, pan around. Mouse wheel zooms.
Click to interact
